Alpha 0.28
MadCowBalls2 » Devlog
MadCowBalls2 now have widescreen support. The main reason it didnt have before was that i wanted to be able to test(mostly play) the game on an old Eee laptop. My own personal need have less priority right now since the plan is to launch this game in a more serious matter. As seen in the picture there are a few graphic bugs. They will be taking care of later (the backround picture is just a proof of concept).
This change will also make the playfield bigger and i will also be able to make the change playfield size power up a bigger part of the gameplay.
MadCowBalls2
Save the city from the mad cow balls! Combine different power ups to create devastating attacks to destroy those bricks.
Status | Released |
Author | spacewipe games |
Genre | Action |
Tags | 2D, Arcade, arkanoid, ball, balls, Breakout, brick-breaker, cow, mad, Pixel Art |
Languages | English |
Accessibility | Configurable controls |
More posts
- MadCowBalls2 the DemoJul 30, 2020
- MadCowBalls2-OpenBetaApr 16, 2019
- MadCowBalls2 - Development in progressMar 27, 2019
- Alpha 0.27Mar 14, 2019
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